Welcome to our third installment of the Map Discovery map reviews! This time we introduce you to the map “Origin”, go ahead and read on for more info!
For this review, we at Sauerworld (with the help of some friends) have decided to edit the map a bit to make it more playable, and thus worthy of review on the blog. We have included both our version, “Origin2”, and the original version from Quadropolis, “Origin”, at the bottom of this page. Since we took the liberty to change someone’s work for the blog, we would like to ask you, the readers, a question:
Should the Sauerworld team be able to modify maps we review to make them more playable?
- Yes, and if the license doesn't allow it we should contact the creator for permission. (68%)
- Yes, as long as the license allows it. (19%)
- No, we should not modify someone else's work/It is not important. (14%)
Origin by Theso
The reason we want to introduce this map is that it is another small, simplistic duel map for high fragging insta and efficiency duels. Are you sick of turbine and ot, but love to rack up kills? Origin offers this sort of quick game play with a new twist. We might even say the game play is even faster than most maps, because what really makes it stand alone is its openness and lack of cover. The pathways and platforms flow smoothly together with wide floors and plenty of room to move. This type of smooth, open game play can almost be related to fighting in one of the bases on Forge.
As mentioned above, the layout is extremely open. The only forms of cover are behind two pillars and behind or under a center bridge. The map uses a similar layout to the typical Sauer duel map, with higher levels surrounding a center pit, yet for this one the pit is small and the bridge sloping down over it in the middle of the map adds a different level of game play. It almost diverts the focus away from the center of the map and spreads the flow to all corners, much like the map Memento.
Some might complain about the openness of the layout, while others will be happy with the lack of hiding possibilities. One thing we can say, however, is that the map definitely fits the quick and intense game play of Sauer.
The appearance is not the map’s strong side. If anything, the texture choice could even deem the map ugly. The same white light is repeated everywhere, while there are only four light sources/fixtures. There are very few, if any, details. However, everything is done in a professional and clean manner, and all the geometry looks complete and right. There is no doubt that the creator knew what he was doing when he built this one; he clearly went for a very simplistic level of design. But do not let this deter you! Think of the design and detail of Turbine. While not the prettiest map in Sauer, the gameplay speaks for itself.
Who said you can’t create a working and complete-looking map out of 4k WTR? Clearly not Theso, as he managed to do just that!
Why we think you should play it
Origin perfectly fits the game play (especially in 2015 with non-stop effic and insta duels) of Sauerbraten. It is small and open, what more could you ask for? We think you should get used to playing it and asking for duels on it to add some variety to your map selection. We hope you do this with every map we introduce here! Try it out!!
Gameplay: 8/10 (great flow, lots of room to move)
Layout: 7/10 (enjoyably small with variety, too open for some tastes)
Appearance/Detailing: 5/10 (nothing great here, clean and professional)
Build: 9/10 (a beautiful 4k, yet not much detail to associate with)
Overall Rating: 7.25/10
Download the Sauerworld release version “Origin2”, or check out the original on Quadropolis.us below.
Do you like the map? Let us know in the comments!