Sauerworld Forum

Recent Posts

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1
Maps / Re: BKLYN
« Last post by pix on February 15, 2019, 09:06:46 pm »
Sooo after Frosty hit me up and made me finish this (kinda), here is an update to the map! Some small changes to geometry but the layout is the same. Added playerstarts and bases, adjusted lighting, clipping, aaaand that's it. Have fun!

(Also thank Frosty for zipping it all up with waypoints etc.)
2
Maps / Carbide
« Last post by Fatality on February 14, 2019, 09:30:26 pm »


A small 1v1 map, most suitable for efficiency duels. Sci-fi-ish environment in a body of water.
3
Off-Topic / Re: Funny everyday sauerbraten. (photoshops, memes, etc)
« Last post by Salatiel on February 11, 2019, 07:23:10 pm »
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Off-Topic / Re: Funny everyday sauerbraten. (photoshops, memes, etc)
« Last post by h8 on February 10, 2019, 05:15:49 pm »
ww|bengu1Today at 10:31 PM
and its real time to leave this shitti sauer game wich is allmost dead

6
I just figured out the problem; first i set the display resolution to 100% and closed my sticky note application that was running on the desktop; I have teamviewer running in the background can also mess this up.
7
I am having a problem with Sauerbraten playing at the wrong resolution and taking up only part of the screen when it should be in full screen. The mouse is also constantly drifting by it's self. I have no idea how to fix, and I would appreciate some help on this subject. I have Sauerbraten on other computers and it works fine (I am running windows 10). Thanks in Advance.

Here is the image link for a screenshot I took because I couldn't seem to insert an image: https://bit.ly/2WJ3fhP
 
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Videos / Re: Let's create a gradient spiral tunnel
« Last post by Suicizer on January 29, 2019, 09:55:35 pm »
Awesome work!
You could make it even more fancy by using the pulseglowworld or pulseworld shadersettings. Some texscrolling, a gradient texture and perhaps a combination with textureblending within a map's .cfg would work also.
9
Videos / Let's create a gradient spiral tunnel
« Last post by arCABAL on January 28, 2019, 04:17:38 am »
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Maps / Re: Laucin
« Last post by Doko on January 16, 2019, 01:00:37 am »
Very nice. Now it looks more like a complete map. Good job!
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