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eU Texture Set

7Year

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eU Texture Set
« on: May 23, 2025, 01:23:35 PM »
eU Texture Set --- created by famous Yves Allaire

Adapted to Cube 2 game engine by Ognjen 'xolatile' Milan Robovic, aka '7Year' in-game.
I'm not converting anything to damn JPG or JXL image file format, PNG is *the* format.
Cube 2 game engine uses JPG for most things, except normal maps and some textures...
All textures here are PNG, file size is slightly larger, but that's irrelevant for anyone, right...?
Loading times per map (texture hashing) will be a bit longer, but it's fine...?

Changes:
--- Converted TGA textures into PNG to save file size (lol), few bytes here and there.
--- Split few textures so mappers don't have to offset textures manually.
--- Resized textures to fit map scale which was very game engine specific.
--- Recompressed images due to using ImageMagick (convert / mogrify) and edited channels.
--- Renamed textures due to my autism and little free time that I had.
--- Few images have modified RGBA channels, again, due to game engine specific shaders.
--- Added few base CC0 textures from website 'ambientcg.com' for combinations.

Thanks a lot to Yves Allaire for this texture set, you rock!

I've been using this texture set in Tesseract and Project Valhalla, didn't publish the package before, so decided to share it now.
Lemme copy paste this thing below...

Download link:
https://codeberg.org/xolatile/sauerbraten-textures/src/branch/main/yves_allaire_eu.zip
Download attached ZIP file, unzip, copy folder 'packages' (inside 'yves_allaire_eu') to your local Sauerbraten folder.
(either press download icon, or "Raw" text on button, or you can use Git from command line...)

Sorry for shitty Git links, SauerWorld won't let me add attachments, dunno why...

Quick example of how this texture set looks like:



Cheers...