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1
Scripts / Bindmerge (multiple commands in a single key) Gui Menu
« Last post by Salatiel on Today at 03:50:26 am »
Do you like to use E to editmode in coop, but also like to use it to switch weapons in effic?
Your problems are over!  ;D with this guimenu you can add multiple commands in a single bind...

(A very simple example) works like:
 if Game mode = coop > bind E edittoggle, if Game mode = effic > bind E weapon 2...

test using say command:


by Salatiel

Code: [Select]
//Gui to add multiple commands in a single bind
//by Salatiel

//vars
bindmerge = [showgui bind_merge]
if (=s "" (getalias bind-to-merge)) [bind-to-merge = ""]
if (=s "" (getalias bindact-1)) [bindact-1 = ""]
if (=s "" (getalias bindact-2)) [bindact-2 = ""]
if (=s "" (getalias bindact-3)) [bindact-3 = ""]
if (=s "" (getalias bindact-4)) [bindact-4 = ""]

//gui
newgui bind_merge [

guistayopen [
guilist [
guitext "^f1Key" 0 ;
guitext "^f7: " 0; guifield bind-to-merge 1
;
guibutton "^f7 <Echo" [if (strcmp $bind-to-merge "")[echo "[Bindmerge] ^f0No one current bind to show"][echo "^f7Bind:" (getbind $bind-to-merge) ; toggleconsole]]0
]
guitext "^f0Coop Edit"
guifield bindact-1 -20

guitext "^f0Effic"
guifield bindact-2 -20

guitext "^f0Insta"
guifield bindact-3 -20

guitext "^f0Editing"
guifield bindact-4 -20

guibutton "^f0Done" [
if (strcmp $bind-to-merge "")[echo "[Bindmerge] ^f0You need a Key to continue..."] [
echo (format "[Bindmerge] ^f1Key ^f6%1 ^f7Coop: ^f0%2 ^f7Effic: ^f0%3 ^f7Insta: ^f0%4 ^f7Edit: ^f0%5" $bind-to-merge $bindact-1 $bindact-2 $bindact-3 $bindact-4)
bind $bind-to-merge [
if (strcmp $bindact-1 "")[][if (= $getmode 1)[(bindact-1)]]
if (strcmp $bindact-2 "")[][if (= $getmode 5)[(bindact-2)]]
if (strcmp $bindact-3 "")[][if (= $getmode 3)[(bindact-3)]]
]

editbind $bind-to-merge [
if (strcmp $bindact-4 "")[][(bindact-4)]

]
]
]

]]"^f7Bind Merge"
2
Maps / Re: Memoria (FFA, Effic and Insta)
« Last post by Salatiel on June 24, 2017, 02:45:33 am »
I like it, always wanted more maps like Justice. 
Some of the trees are being darkened by other trees and geometry, you could adjust them a little.
Can also use some sunlight, I adjusted the yawsky to 20 and /getsundir pointing a little lower than the sun, then changed skylight to 140 140 135, and then /sunlight 215 215 205
Nice map overall.

Thanks Ardelico! i added this to the map. :D
3
Maps / Re: Memoria (FFA, Effic and Insta)
« Last post by Ardelico on June 23, 2017, 08:35:35 pm »
I like it, always wanted more maps like Justice. 

Some of the trees are being darkened by other trees and geometry, you could adjust them a little.


Can also use some sunlight, I adjusted the yawsky to 20 and /getsundir pointing a little lower than the sun, then changed skylight to 140 140 135, and then /sunlight 215 215 205


Nice map overall.
4
Maps / Re: Memoria (FFA, Effic and Insta)
« Last post by Salatiel on June 23, 2017, 07:04:57 pm »
This is pretty nice  :o
The only details are the terrain, wich could be smoother, and the layout itself, wich is narrow in some parts, and the dimensions change too much around the map, but that is pretty fixable ;) just ask me on discord if you want and i can help you.

Thanks Doko!

I made a change in some mountains, take a look :]
5
Maps / Re: Memoria (FFA, Effic and Insta)
« Last post by Doko on June 22, 2017, 11:55:08 pm »
This is pretty nice  :o
The only details are the terrain, wich could be smoother, and the layout itself, wich is narrow in some parts, and the dimensions change too much around the map, but that is pretty fixable ;) just ask me on discord if you want and i can help you.

6
Maps / Memoria (FFA, Effic and Insta)
« Last post by Salatiel on June 22, 2017, 08:55:03 pm »
Captain Cannon Opened a new company to fight against violence

Memoria is a medium-sized map with interiors, teleports, mountains and imperfections in the ground.
It contains items, then supports FFA, and like any other, it also supports Effic and Insta.
















1: put memoria.zip inside Sauerbraten folder
2: ingame, write /addzip memoria or type addzip memoria in your autoexec.cfg.

or just add all files to their respective locations

leave your feedback :]

map by Salatiel

Update 23/06/2017:
- fixed terrain fails.
- added outside mountains
- added new interiors and mapmodels.
 Thanks Doko for making outside mountains, fixing terrains and making new stuffs to layout. And thanks Ardelico for a better Light/Illumination configurations.

7
Other / Re: Servers
« Last post by Zoocata on June 19, 2017, 01:59:36 am »
It's highly likely you have an outdated version. Check Sauer's sourceforge or website for the latest release (2013)
8
Other / Servers
« Last post by AbCneX on June 17, 2017, 06:54:33 pm »
Hello, I'm new to this forum.
I'm Abc, a sauer player since some times now.
Maybe near noone of you recognize me as I played with many, many diff nicks and that I play rarely, from time to time I launch it :)

Well, I'm here to ask about servers. I have only 2 of them showing up and I wanted to know if the game is still dead or if I do have a problem :D
Maybe it can comes from my client version, it is a pretty old one.

Well, let me know how it goes with the activity of the game and if it is a problem from me or not :)

Abc
9
Off-Topic / Re: Funny everyday sauerbraten. (photoshops, memes, etc)
« Last post by Ardelico on June 15, 2017, 06:06:14 pm »
10
Off-Topic / Re: I am now 1 year old in the game
« Last post by greenadiss on June 15, 2017, 10:32:47 am »
Damn, I am so old that I even stopped counting years

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