Sauerworld Forum

easy way for terrain map?

3dcamper

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easy way for terrain map?
« on: May 09, 2024, 03:29:39 PM »
Is there an easy way to create terrain for tesseract/sauerbraten? What I mean is shown in the video at the link. I made this map for doom 1/2 (for the k8vavoom port) in blender 3d editor, saved it to an obj file and converted it to UDMF (universal doom map format) using Ultimate Doombuilder. Is something similar possible for tesseract/sauerbraten?

https://media.mas.to/media_attachments/files/110/106/311/012/646/171/original/5d91f3b9d68cba73.mp4

Salatiel

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Re: easy way for terrain map?
« Reply #1 on: May 25, 2024, 09:47:57 PM »
The best easy way is to use the heightmap editor within the game itself, you can do that by pressing H and scrolling the mouse wheel.

If you want to use Blender to export geometries to Sauerbraten, there is OGZ-Editor (just feed the json file generated by the blender addon into the ogz editor) or Wrack's Marching Cubes implementation.
« Last Edit: May 27, 2024, 02:12:38 AM by Salatiel »
@Salatiel#5274

3dcamper

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Re: easy way for terrain map?
« Reply #2 on: June 01, 2024, 09:43:49 PM »
>ogz editor

I didn't know about such an editor. Thank you. Does the creator by any chance have any plans to make a converter from levels from other games (for example, from doom) to OGZ (and CGZ)?