Sauerworld Forum

HellFire (Hardcore SP Boss Fight)

Ardelico

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HellFire (Hardcore SP Boss Fight)
« on: September 06, 2017, 03:50:05 AM »
poof
« Last Edit: December 21, 2020, 02:33:42 AM by Ardelico »

Ardelico

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Re: HellFire (Hardcore SP Boss Fight)
« Reply #1 on: September 06, 2017, 03:50:25 AM »
reserved
« Last Edit: September 06, 2017, 05:09:07 AM by Ardelico »

Salatiel

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Re: HellFire (Hardcore SP Boss Fight)
« Reply #2 on: September 07, 2017, 02:02:18 AM »
Wow, nice work!, I'll learn a lot by reading your boss.cfg... heh.

 btw, line 145 is missing a " in
Code: [Select]
guititle "1: Focus on avoiding the fire. ^f3Why? (lol)
« Last Edit: September 07, 2017, 02:15:05 AM by Salatiel »
@Salatiel#5274

Ardelico

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Re: HellFire (Hardcore SP Boss Fight)
« Reply #3 on: September 07, 2017, 03:15:34 AM »
Due to me going on a 300+ loss streak, I figured I suck + the boss is too hard.  So I made a few changes.

Update:
-all the Power Ups with Green Armour is now Yellow Armour

-the bots accuracy for P4 and P7 has been reduced from (P4: 85 to 75) (P7: 90 to 85), because he was hitting too often. He's meant to hit based on the player making errors while dodging.

-the total games played now only accounts for wins/losses.  Previously you could leave mid-fight and it would show you played an extra game, without win/loss.

-added a vampyrism effect.  You have 1/10 chance to heal 100HP 50HP when damaging the bot. This makes phases 5, 8, and 10, slightly easier.  Don't rely on it for healing though, you still want to be running and collecting healths.

-fixed the missing " that Salatiel posted above.

-the initial +200 healthboost activates sooner than it used to.
« Last Edit: September 07, 2017, 07:25:08 AM by Ardelico »

Doko

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Re: HellFire (Hardcore SP Boss Fight)
« Reply #4 on: September 07, 2017, 06:54:04 PM »
This is gr8 m8

TristamK

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Re: HellFire (Hardcore SP Boss Fight)
« Reply #5 on: September 14, 2017, 01:38:32 PM »
Damn man. Now i want made thing like this too!
Russian news group about Cube 2 Sauerbraten in VK ->vk.com/cube_engine_news
International Sauerbraten Mapping Community

Ardelico

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Re: HellFire (Hardcore SP Boss Fight)
« Reply #6 on: September 14, 2017, 01:44:25 PM »
Damn man. Now i want made thing like this too!

Since this is just cubescript, and I've seen some things you're capable of (such as the moving platform stuff, other stuff that can be made better than this) ,, I'm sure you'll make something pretty cool.

Give it a go, I'm pretty interested in what you'll come up with.  Sauer could use some boss fight campaigns.