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The Almighty Quest To Vanquish Zorthan

Ardelico

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The Almighty Quest To Vanquish Zorthan
« on: December 16, 2015, 03:19:40 PM »
poof
« Last Edit: December 21, 2020, 02:40:13 AM by Ardelico »

star

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #1 on: December 16, 2015, 03:40:31 PM »
zipline you say
i likey

Ardelico

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #2 on: December 17, 2015, 03:08:55 PM »
Progress Update #2.
Chapter 1: Atchafalaya Town

Ardelico

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #3 on: December 18, 2015, 10:07:19 PM »
Progress Update #3
Chapter 1: Atchafalaya Town

Estimated Chapter 1 Release Date: Monday, Dec 21st

Vanquish

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #4 on: December 18, 2015, 11:58:35 PM »
seeing my name ITT like ( ͡° ͜ʖ ͡°)

Ardelico

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #5 on: December 20, 2015, 07:40:18 PM »
Progress Update #4

Update #5 later today. 


Ardelico

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #6 on: December 21, 2015, 08:21:04 AM »
Ch.1 Progress Update #5
+ sneak peek at Ch.4 Anvor City

Anvor City structures by [MH]MasterTechCC


Ardelico

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #7 on: December 23, 2015, 06:09:54 AM »
poof
« Last Edit: December 21, 2020, 02:39:43 AM by Ardelico »

Fatality

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #8 on: December 23, 2015, 03:28:30 PM »
Looks awesome, it'll be nice to have a decent sp map to play again. Only feedback I have (if you are taking it) based on the videos is that it looks pretty open and boring, gameplay-wise. I hope to see some more close-quarter scenarios and tricky situations. Right now it seems like just a bunch of tunnels and a bridge. The zip-line is a very nice touch though, nice original idea. Can't wait to play it!

Ardelico

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #9 on: December 23, 2015, 07:37:59 PM »
Looks awesome, it'll be nice to have a decent sp map to play again. Only feedback I have (if you are taking it) based on the videos is that it looks pretty open and boring, gameplay-wise. I hope to see some more close-quarter scenarios and tricky situations. Right now it seems like just a bunch of tunnels and a bridge. The zip-line is a very nice touch though, nice original idea. Can't wait to play it!

Thanks!  This is a 5 chapter campaign series, it'll be nice to have 5 decent sp maps. :D

Sauer already has loads of multiplayer maps, yet barely any SP maps, therefore I'm open to all feedback for this 5 chapter series. 

The map is fairly open right now to make room for more forest-like details, (rocks, fallen branches, other debris.) 
Currently I am still finishing the terrain, once that is done I will revisit the general layout and see about adding more close quarter elements.

You will enjoy the caves, there will be jumpscare spiders. :D  (MasterTechCC is absolutely terrified of the SP Spiders.)

At our current rate, Chapters 1 & 2 will be released by Dec 31st.  (chapter 1 on 25th, chapter 2 on 30th or 31st)

Ardelico

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Re: The Almighty Quest To Vanquish Zorthan
« Reply #10 on: January 08, 2016, 09:57:49 PM »
Got a bit bored with chapter 1, and have been working on chapter 2 and 3 the past week.

Only touchup/ents/monsters/blendmap/materials/cfg left before chapter 1 complete.

[check later for ch1 update video]

frosty

Re: The Almighty Quest To Vanquish Zorthan
« Reply #11 on: January 10, 2016, 12:26:55 AM »
10 bucks that the end result will be five half-finished chapters  ;D