Chinatown, the: This-Should-Of-Been-Released-First Update!Here's Chinatown: a futuristic, Asian-styled 1v1 duel map. It's incredibly faced paced, has 2 of every weapon(besides cartridges) and only a greenarmour. No healthboost, quad damage, or hiding spots on this map.
In this update, I have updated the lighting, tweaked the atmosphere (fog, ambient, etc), finished the clipping, perfected ammo drops, finished detailing (I think), and fixed texturing. Particles and other effects have been added, plus many bugs have been disposed of.
This map requires Yves Allaire's Evil texture pack, which can be found here:
http://quadropolis.us/node/2792Pls play my map guise
Download can be found in the post below this one, it keeps timing out when I try to modify this post.Hey guys, I've started a new map. The theme is a futuristic Chinatown - something in which Sauer hasn't really seen.
Thanks to Doko for helping with the flow of the map and detailing!
This map requires Yves Allaire's Evil texture pack, which can be found here: http://quadropolis.us/node/2792
Take a look! The lighting is temporary and I'm still missing some detailing (mostly along the teledest side of the map) but I hope it's enough for people to test and play on. Comment any suggestions or requests below! Thanks.
Screenies: