« on: September 26, 2014, 02:48:44 PM »
- demo_jumps should take min and sec as parameters and jump TO the point in time where min:sec is left on the gameclock
- demo_jumps should then be called demojump
- client demos should be fixed, since according to Star they don't work atm.
- cdemostart should use a different naming scheme and avoid overwriting existing files (my idea: use mode_map_unixtime.dmo)