Sauerworld Forum

A nade-friendly map

h8

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A nade-friendly map
« on: December 15, 2016, 11:44:24 AM »
First map ever:





Don't forget to /calclight or whatever
« Last Edit: December 15, 2016, 12:06:48 PM by h8 »
annoyin noob #477462

Obstriegel

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Re: A nade-friendly map
« Reply #1 on: December 15, 2016, 05:27:56 PM »

Doko

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Re: A nade-friendly map
« Reply #2 on: December 16, 2016, 07:09:05 PM »
gr8 map m8. You need any advice (?)

h8

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Re: A nade-friendly map
« Reply #3 on: December 16, 2016, 08:25:43 PM »
gr8 map m8. You need any advice (?)

desperately. I've only just been toying with map editor for a week or so. Any advice will be great.
annoyin noob #477462

Obstriegel

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Re: A nade-friendly map
« Reply #4 on: December 17, 2016, 01:01:04 AM »
I tried playing with some bots but it we always seem to spawn in the same spot.
Here is the map I mentioned (Sauer-Tennis) http://quadropolis.us/node/921 as inspiration.

It is also not pretty but gets the job done and can be a lot of fun.

Doko

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Re: A nade-friendly map
« Reply #5 on: December 17, 2016, 06:08:32 PM »
Hmmm... Just try to avoid using so many different colors or text styles. Its easier and much better to pick a texture pack [F2]
So the map doesn't look like a /newmap in the 2007's sauer  ::)
If you need anything more im always on IRC in #sauerbraten and #sheeptopia.
Just ask me.

h8

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Re: A nade-friendly map
« Reply #6 on: December 17, 2016, 06:20:56 PM »
Hmmm... Just try to avoid using so many different colors or text styles. Its easier and much better to pick a texture pack [F2]
So the map doesn't look like a /newmap in the 2007's sauer  ::)
If you need anything more im always on IRC in #sauerbraten and #sheeptopia.
Just ask me.
sure thing man.

@obst, checked that out, yeah similar to what I wanted to do and kinda sad at mapping just like me rofl.

There are 4 different umm playerstarts so bots should ideally spawn at different locations.
annoyin noob #477462