Sauerbraten Content => Maps => Topic started by: Ardelico on December 16, 2015, 03:19:40 PM
Title: The Almighty Quest To Vanquish Zorthan
Post by: Ardelico on December 16, 2015, 03:19:40 PM
poof
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: star on December 16, 2015, 03:40:31 PM
zipline you say i likey
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Ardelico on December 17, 2015, 03:08:55 PM
Progress Update #2. Chapter 1: Atchafalaya Town
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Ardelico on December 18, 2015, 10:07:19 PM
Progress Update #3 Chapter 1: Atchafalaya Town
Estimated Chapter 1 Release Date: Monday, Dec 21st
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Vanquish on December 18, 2015, 11:58:35 PM
seeing my name ITT like ( ͡° ͜ʖ ͡°)
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Ardelico on December 20, 2015, 07:40:18 PM
Progress Update #4
Update #5 later today.
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Ardelico on December 21, 2015, 08:21:04 AM
Ch.1 Progress Update #5 + sneak peek at Ch.4 Anvor City
Anvor City structures by [MH]MasterTechCC
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Ardelico on December 23, 2015, 06:09:54 AM
poof
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Fatality on December 23, 2015, 03:28:30 PM
Looks awesome, it'll be nice to have a decent sp map to play again. Only feedback I have (if you are taking it) based on the videos is that it looks pretty open and boring, gameplay-wise. I hope to see some more close-quarter scenarios and tricky situations. Right now it seems like just a bunch of tunnels and a bridge. The zip-line is a very nice touch though, nice original idea. Can't wait to play it!
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Ardelico on December 23, 2015, 07:37:59 PM
Looks awesome, it'll be nice to have a decent sp map to play again. Only feedback I have (if you are taking it) based on the videos is that it looks pretty open and boring, gameplay-wise. I hope to see some more close-quarter scenarios and tricky situations. Right now it seems like just a bunch of tunnels and a bridge. The zip-line is a very nice touch though, nice original idea. Can't wait to play it!
Thanks! This is a 5 chapter campaign series, it'll be nice to have 5 decent sp maps. :D
Sauer already has loads of multiplayer maps, yet barely any SP maps, therefore I'm open to all feedback for this 5 chapter series.
The map is fairly open right now to make room for more forest-like details, (rocks, fallen branches, other debris.) Currently I am still finishing the terrain, once that is done I will revisit the general layout and see about adding more close quarter elements.
You will enjoy the caves, there will be jumpscare spiders. :D (MasterTechCC is absolutely terrified of the SP Spiders.)
At our current rate, Chapters 1 & 2 will be released by Dec 31st. (chapter 1 on 25th, chapter 2 on 30th or 31st)
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: Ardelico on January 08, 2016, 09:57:49 PM
Got a bit bored with chapter 1, and have been working on chapter 2 and 3 the past week.
Only touchup/ents/monsters/blendmap/materials/cfg left before chapter 1 complete.
[check later for ch1 update video]
Title: Re: The Almighty Quest To Vanquish Zorthan
Post by: frosty on January 10, 2016, 12:26:55 AM
10 bucks that the end result will be five half-finished chapters ;D