Sauerworld Forum

Metl3 Reskin/Tweak. (Not Final)

Getridou

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Metl3 Reskin/Tweak. (Not Final)
« on: September 11, 2021, 11:28:34 PM »
https://drive.google.com/file/d/11EeFO5iqrV0f6BZ18Q3nlJEXjICJvcSI/view?usp=sharing

Full stylistic rework of Metl3 by Metslime with a couple flow improvements here and there.

<a href="https://ibb.co/MkwnxsJ"><img src="https://i.ibb.co/MkwnxsJ/2021-09-12-07-35-48-kiklop-coop-edit.png" alt="2021-09-12-07-35-48-kiklop-coop-edit" border="0"></a>
https://ibb.co/MkwnxsJ
« Last Edit: September 11, 2021, 11:54:44 PM by Getridou »

swatllama

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Re: Metl3 Reskin/Tweak. (Not Final)
« Reply #1 on: September 11, 2021, 11:38:23 PM »
You need to change the permissions on the link, it's not publicly viewable. From the screenshots, the reskin looks very refreshing though.

Getridou

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Re: Metl3 Reskin/Tweak. (Not Final)
« Reply #2 on: September 11, 2021, 11:55:09 PM »
Link fixed

swatllama

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Re: Metl3 Reskin/Tweak. (Not Final)
« Reply #3 on: September 15, 2021, 05:21:09 AM »
This was a very beautifully done remake, and gave it a totally different and richer atmosphere.

There are a couple spots that are very pretty, but quite bright if you're thinking about a competitive game on it - which, to be fair, isn't necessarily the highest consideration considering that metl3 is a very mediocre map compared to what we have to play ffa on now, but still could be considered. These are some of the spots I thought were a bit bright and could be toned down.


In case it's not clear, it's really just the teleport here that felt too bright.

The far wall here


and the floor under it here


Other than that, amazing job, I'd much rather play on this version than the default one.

Getridou

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Re: Metl3 Reskin/Tweak. (Not Final)
« Reply #4 on: September 16, 2021, 01:05:26 AM »
Probably because all the lights are from the original map lmfao