Sauerworld Forum

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91
Maps / C_lone capture
« Last post by Getridou on November 28, 2020, 08:35:19 PM »
92
Maps / Re: rust - new competitive ctf map
« Last post by TЯISTAП on November 23, 2020, 08:38:39 PM »
Interesting...
93
Mods / Ammo pack
« Last post by wohsiesta on November 19, 2020, 02:30:58 AM »
A newly created ammo pack, only works in the latest build of cube 2
You can change the color by modifying the <mad> values




Download: https://gamebanana.com/dl/496683
94
Maps / Re: horus by fixxxer with help from swatllama
« Last post by anev942 on November 16, 2020, 04:21:47 AM »
awesome but missing some textures, no message that couldn't load item(s).
Any idea what its looking for?
Actually had same issue with Dispute missing texture
95
Maps / rust - new competitive ctf map
« Last post by shuzo on November 15, 2020, 03:40:52 PM »
Hi guys,

I'm happy to present you a new ctf map called rust. I had actually made the layout 2 years ago but decided to pick it up again approximatively 2 months ago, thanks to Gangler (who else!) pressuring me to finish it before the new release.

It is fit for 3v3 - 4v4 competitive games mainly in ictf/ectf. The map will seem pretty fast paced but its openness creates many possible flagruns/catchups: some using rocket/grenade jumps, others just running and jumping. I've tried to incorporate many elements which facilitate the flow and make you feel like a ninja.

The theme is industrial/desert, pretty similar to turmoil.

Thanks to Gangler, Nieb, RaZgRiZ, Redon for the help, Frosty for jumping around for hours making me feel less lonely, and all the players who played the map and gave me feedback.

I hope you will enjoy it :)
-shuzo

Updated link as of 20/11/2020:
https://drive.google.com/file/d/1YiXADIXXA6znWYJ3uYPRYE4JvtY8Zcti/view?usp=sharing
96
Maps / Re: horus by fixxxer with help from swatllama
« Last post by swatllama on November 09, 2020, 04:22:22 AM »
97
Maps / harbor - capture and ctf map
« Last post by Gangler on October 22, 2020, 02:03:49 AM »
Hello guys, this is my latest map. This time I chose a realistic theme. Its mostly thought for capture but it will also work for public ictf games.

Take your time to find different ways to run around. There are lot of intentional ways. Also nearly everything is accessible.

Pls leave feedback if you want to tell me something.

cu around

https://drive.google.com/drive/folders/10cfw8z-18AmfPKy_gjCETTvrSR9tD-je










98
Off-Topic / Re: The Great loca Pan-meme-ic of 2020
« Last post by Acuerta on October 15, 2020, 10:30:59 AM »
99
Off-Topic / Re: The Great loca Pan-meme-ic of 2020
« Last post by TheLove on October 12, 2020, 11:45:02 AM »
LOL i received the link by a friend today to read about loca panmemeic this is hilarious, reminds me of cube2 rise of memes era, this one is worst tho lol
100
Scripts / Re: fast connection to clan servers [OIT]
« Last post by RaZgRiZ on October 12, 2020, 06:35:55 AM »
I like how part of the script is basically a small piece of my Favorite Servers GUI. You have lots to learn :P
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